This is a summary of the changes for version 0.5.3.
Added a stop crafting command.
Added a view for patreons to view crafts on the website. Still WIP.
Copper yields have been multiplied by 3.
Added three new skills: chemistry, woodcutting and fishing. These skills still require their crafting trees to be created, but they are there with the logic for their default values.
Added iron, carbon-steel, stainless steel, boron steel and fiberglass shovel blade variants. The fiberglass one is very rare and requires a pretty high level of assembly.
Added several axe heads.
Added wood, steel and fiberglass shafts.
Added iron, copper, steel, fiberglass and wood handle recipes.
Added a shovel recipe which uses mechanics, combining shovel blades, shafts, and handles.
Added an axe recipe which uses mechanics, combining axe heads, shafts and handles.
Added a DIG BLACK-SAND recipe which will let you use a shovel to dig out black sand, using your mining skill.
Added three woodcutting crafts. One 'fell quoraja', one 'limb quoraja' and one 'craft quoraja-logs'.
We have added glass, steel and organic as material types. The plan is to start to use these in certain crafts, but they are not immediately available yet.
We have also added sand, carbon and wood.
Logic for mining has been added to carbon, at least in code. It will need to be introduced through building.